onno van braam
computer graphics, webdevelopment

Work in Progress and Test renders

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WIP Porsche 993 GT2


 
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Comments

Brynell
2011/08/14
Cool! That's a clever way of loonkig at it!
Robbie
2011/08/13
That's not just the best answer. It's the beestst answer!
Evaline
2011/08/13
I really nedeed to find this info, thank God!
cavatz
2006/08/20
bravo su^perbe
eslam
2006/07/24
i want this car
Onno van Braam
2006/04/17
It's basically the car, with half a cilinder around it with some holes. Above the cilinder I put a rectangular spot light, which casts the volume light through the holes I made in the cilinder.
The visible end of the cilinder is closed, but the side at the back of the car is still open to cast in some more light.

All the 'weird' stuff (at the back and on the sides of the cilinder) are render artifacts because of something that had to do with the smoothing groups.
Carl Visagie
2006/04/09
Nice renders!
Any chance you could elaborate on the studio/tunnel render you did here?